if (bestThread->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY)
{
- // Make sure we pick the shortest mate
+ // Make sure we pick the shortest mate / TB conversion
if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
bestThread = th;
}
if (rootDepth >= 4)
{
Value previousScore = rootMoves[pvIdx].previousScore;
- delta = Value(21 + abs(previousScore) / 256);
+ delta = Value(21);
alpha = std::max(previousScore - delta,-VALUE_INFINITE);
beta = std::min(previousScore + delta, VALUE_INFINITE);
if (nullValue >= beta)
{
- // Do not return unproven mate scores
+ // Do not return unproven mate or TB scores
if (nullValue >= VALUE_TB_WIN_IN_MAX_PLY)
nullValue = beta;
value = bestValue;
singularLMR = moveCountPruning = false;
ttCapture = ttMove && pos.capture_or_promotion(ttMove);
+ bool formerPv = ttPv && !PvNode;
// Mark this node as being searched
ThreadHolding th(thisThread, posKey, ss->ply);
if ( lmrDepth < 6
&& !inCheck
&& ss->staticEval + 235 + 172 * lmrDepth <= alpha
- && thisThread->mainHistory[us][from_to(move)]
- + (*contHist[0])[movedPiece][to_sq(move)]
+ && (*contHist[0])[movedPiece][to_sq(move)]
+ (*contHist[1])[movedPiece][to_sq(move)]
- + (*contHist[3])[movedPiece][to_sq(move)] < 25000)
+ + (*contHist[3])[movedPiece][to_sq(move)] < 27400)
continue;
// Prune moves with negative SEE (~20 Elo)
&& tte->depth() >= depth - 3
&& pos.legal(move))
{
- Value singularBeta = ttValue - (((ttPv && !PvNode) + 4) * depth) / 2;
- Depth halfDepth = depth / 2;
+ Value singularBeta = ttValue - ((formerPv + 4) * depth) / 2;
+ Depth singularDepth = (depth - 1 + 3 * formerPv) / 2;
ss->excludedMove = move;
- value = search<NonPV>(pos, ss, singularBeta - 1, singularBeta, halfDepth, cutNode);
+ value = search<NonPV>(pos, ss, singularBeta - 1, singularBeta, singularDepth, cutNode);
ss->excludedMove = MOVE_NONE;
if (value < singularBeta)
if (ttPv)
r -= 2;
+ if (moveCountPruning && !formerPv)
+ r++;
+
// Decrease reduction if opponent's move count is high (~5 Elo)
if ((ss-1)->moveCount > 14)
r--;
// Decrease reduction if ttMove has been singularly extended (~3 Elo)
if (singularLMR)
- r -= 2;
+ r -= 1 + formerPv;
if (!captureOrPromotion)
{
r++;
// Decrease/increase reduction for moves with a good/bad history (~30 Elo)
- r -= ss->statScore / 16384;
+ r -= ss->statScore / 16434;
}
// Increase reduction for captures/promotions if late move and at low depth
value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true);
- doFullDepthSearch = (value > alpha && d != newDepth), didLMR = true;
+ doFullDepthSearch = value > alpha && d != newDepth;
+
+ didLMR = true;
}
else
- doFullDepthSearch = !PvNode || moveCount > 1, didLMR = false;
+ {
+ doFullDepthSearch = !PvNode || moveCount > 1;
+
+ didLMR = false;
+ }
// Step 17. Full depth search when LMR is skipped or fails high
if (doFullDepthSearch)