&& move != ss->killers[1])
{
ss->reduction = reduction<PvNode>(depth, moveCount);
+
+ if (!PvNode && cutNode)
+ ss->reduction += ONE_PLY;
+
if (move == countermoves[0] || move == countermoves[1])
ss->reduction = std::max(DEPTH_ZERO, ss->reduction-ONE_PLY);