////
#include <cassert>
-#include <cstdio>
#include <fstream>
#include <iostream>
#include <sstream>
}
}
// Null move search not allowed, try razoring
- else if ( depth < RazorDepth
- && approximateEval < beta - RazorMargin
- && evaluate(pos, ei, threadID) < beta - RazorMargin)
+ else if (depth < RazorDepth && approximateEval < beta - RazorMargin)
{
Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
if (v < beta)