assert(ply >= 0 && ply < PLY_MAX);
assert(threadID >= 0 && threadID < ActiveThreads);
- // Initialize, and make an early exit in case of an aborted search,
- // an instant draw, maximum ply reached, etc.
- if (AbortSearch || thread_should_stop(threadID))
- return Value(0);
-
if (depth < OnePly)
return qsearch(pos, ss, alpha, beta, Depth(0), ply, threadID);
+ // Initialize, and make an early exit in case of an aborted search,
+ // an instant draw, maximum ply reached, etc.
init_node(pos, ss, ply, threadID);
+ // After init_node() that calls poll()
+ if (AbortSearch || thread_should_stop(threadID))
+ return Value(0);
+
if (pos.is_draw())
return VALUE_DRAW;
assert(ply >= 0 && ply < PLY_MAX);
assert(threadID >= 0 && threadID < ActiveThreads);
- EvalInfo ei;
+ if (depth < OnePly)
+ return qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
// Initialize, and make an early exit in case of an aborted search,
// an instant draw, maximum ply reached, etc.
+ init_node(pos, ss, ply, threadID);
+
+ // After init_node() that calls poll()
if (AbortSearch || thread_should_stop(threadID))
return Value(0);
- if (depth < OnePly)
- return qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
-
- init_node(pos, ss, ply, threadID);
-
if (pos.is_draw())
return VALUE_DRAW;
+ EvalInfo ei;
+
if (ply >= PLY_MAX - 1)
return evaluate(pos, ei, threadID);
Value nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID);
// Check for a null capture artifact, if the value without the null capture
- // is above beta then there is a good possibility that this is a cut-node.
- // We will do an IID later to find a ttMove.
+ // is above beta then mark the node as a suspicious failed low. We will verify
+ // later if we are really under threat.
if ( UseNullDrivenIID
&& nullValue < beta
&& depth > 6 * OnePly
{
// The null move failed low due to a suspicious capture. Perhaps we
// are facing a null capture artifact due to the side to move change
- // and this is a cut-node. So it's a good time to search for a ttMove.
+ // and this position should fail high. So do a normal search with a
+ // reduced depth to get a good ttMove to use in the following full
+ // depth search.
Move tm = ss[ply].threatMove;
assert(tm != MOVE_NONE);
assert(ply >= 0 && ply < PLY_MAX);
assert(threadID >= 0 && threadID < ActiveThreads);
- EvalInfo ei;
-
// Initialize, and make an early exit in case of an aborted search,
// an instant draw, maximum ply reached, etc.
+ init_node(pos, ss, ply, threadID);
+
+ // After init_node() that calls poll()
if (AbortSearch || thread_should_stop(threadID))
return Value(0);
- init_node(pos, ss, ply, threadID);
-
if (pos.is_draw())
return VALUE_DRAW;
return value_from_tt(tte->value(), ply);
// Evaluate the position statically
+ EvalInfo ei;
bool isCheck = pos.is_check();
Value staticValue = (isCheck ? -VALUE_INFINITE : evaluate(pos, ei, threadID));