////
const int PLY_MAX = 100;
-const int PLY_MAX_PLUS_2 = 102;
+const int PLY_MAX_PLUS_2 = PLY_MAX + 2;
////
/// search thread has its own array of SearchStack objects, indexed by the
/// current ply.
struct EvalInfo;
+struct SplitPoint;
struct SearchStack {
Move currentMove;
Move killers[2];
Depth reduction;
Value eval;
+ Value evalMargin;
bool skipNullMove;
-
- void init();
- void initKillers();
+ SplitPoint* sp;
};
////
//// Prototypes
////
+class Position;
extern void init_search();
extern void init_threads();
extern void exit_threads();
-extern int perft(Position& pos, Depth depth);
-extern int64_t nodes_searched();
-extern bool think(const Position& pos, bool infinite, bool ponder, int time[], int increment[],
+extern int64_t perft(Position& pos, Depth depth);
+extern bool think(Position& pos, bool infinite, bool ponder, int time[], int increment[],
int movesToGo, int maxDepth, int maxNodes, int maxTime, Move searchMoves[]);
#endif // !defined(SEARCH_H_INCLUDED)