/// current ply.
struct SearchStack {
- Move pv[PLY_MAX];
+ Move pv[PLY_MAX_PLUS_2];
Move currentMove;
Move mateKiller;
Move threatMove;
extern bool think(const Position &pos, bool infinite, bool ponder, int side_to_move,
int time[], int increment[], int movesToGo, int maxDepth,
int maxNodes, int maxTime, Move searchMoves[]);
+extern int perft(Position &pos, Depth depth);
extern int64_t nodes_searched();