/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
+ Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "movepick.h"
#include "types.h"
+namespace Stockfish {
+
class Position;
namespace Search {
-/// Threshold used for countermoves based pruning
-constexpr int CounterMovePruneThreshold = 0;
-
/// Stack struct keeps track of the information we need to remember from nodes
/// shallower and deeper in the tree during the search. Each search thread has
bool inCheck;
bool ttPv;
bool ttHit;
+ int doubleExtensions;
+ int cutoffCnt;
};
Value score = -VALUE_INFINITE;
Value previousScore = -VALUE_INFINITE;
+ Value averageScore = -VALUE_INFINITE;
int selDepth = 0;
int tbRank = 0;
Value tbScore;
} // namespace Search
+} // namespace Stockfish
+
#endif // #ifndef SEARCH_H_INCLUDED