#define STOPMOTION_H
#include "ui_stopmotion_ui.h"
-#include "../blackmagic/capture.h"
#include <KUrl>
#include <QLabel>
/** @brief A new frame arrived, reload overlay. */
void reloadOverlay();
-
-#ifdef QIMAGEBLITZ
+ /** @brief Holds the index of the effect to be applied to the video feed. */
int m_effectIndex;
-#endif
+
public slots:
/** @brief Display the live feed from capture device.