#define STOPMOTION_H
#include "ui_stopmotion_ui.h"
-#include "../blackmagic/capture.h"
+#include "definitions.h"
#include <KUrl>
#include <QLabel>
#include <QFuture>
#include <QVBoxLayout>
#include <QTimer>
+#include <widgets/abstractmonitor.h>
+
+class MltDeviceCapture;
+class MonitorManager;
+class MltVideoProfile;
class MyLabel : public QLabel
{
Q_OBJECT
public:
- MyLabel(QWidget* parent = 0);
- void setImage(QImage img);
+ explicit MyLabel(QWidget* parent = 0);
+ void setImage(const QImage &img);
protected:
- virtual void paintEvent(QPaintEvent* event);
- virtual void wheelEvent(QWheelEvent* event);
- virtual void mousePressEvent(QMouseEvent*);
+ void paintEvent(QPaintEvent* event);
+ void wheelEvent(QWheelEvent* event);
+ void mousePressEvent(QMouseEvent*);
private:
QImage m_img;
void switchToLive();
};
-class StopmotionWidget : public QDialog , public Ui::Stopmotion_UI
+
+class StopmotionMonitor : public AbstractMonitor
+{
+ Q_OBJECT
+public:
+ StopmotionMonitor(MonitorManager *manager, QWidget *parent);
+ ~StopmotionMonitor();
+ AbstractRender *abstractRender();
+ Kdenlive::MonitorId id() const;
+ void setRender(MltDeviceCapture *render);
+
+private:
+ MltDeviceCapture *m_captureDevice;
+
+public slots:
+ void stop();
+ void start();
+ void slotPlay();
+ void slotMouseSeek(int eventDelta, bool fast);
+ void slotSwitchFullScreen();
+
+signals:
+ void stopCapture();
+};
+
+
+class StopmotionWidget : public QDialog, public Ui::Stopmotion_UI
{
Q_OBJECT
* @param projectFolder The current project folder, where captured files will be stored.
* @param actions The actions for this widget that can have a keyboard shortcut.
* @param parent (optional) parent widget */
- StopmotionWidget(KUrl projectFolder, QList< QAction* > actions, QWidget* parent = 0);
+ StopmotionWidget(MonitorManager *manager, const KUrl &projectFolder, const QList< QAction* > &actions, QWidget* parent = 0);
virtual ~StopmotionWidget();
protected:
virtual void closeEvent(QCloseEvent* e);
private:
- /** @brief Widget layout holding video and frame preview. */
- QVBoxLayout* m_layout;
-
/** @brief Current project folder (where the captured frames will be saved). */
KUrl m_projectFolder;
/** @brief Capture holder that will handle all video operation. */
- CaptureHandler* m_bmCapture;
+ MltDeviceCapture *m_captureDevice;
/** @brief Holds the name of the current sequence.
* Files will be saved in project folder with name: sequence001.png */
/** @brief Timer for interval capture. */
QTimer m_intervalTimer;
+ MonitorManager *m_manager;
+
+ /** @brief The monitor is used to control the v4l capture device from the monitormanager class. */
+ StopmotionMonitor *m_monitor;
-#ifdef QIMAGEBLITZ
+ /** @brief Create the XML playlist. */
+ const QString createProducer(const MltVideoProfile &profile, const QString &service, const QString &resource);
+
+ /** @brief A new frame arrived, reload overlay. */
+ void reloadOverlay();
+
+ /** @brief Holds the index of the effect to be applied to the video feed. */
int m_effectIndex;
-#endif
+
public slots:
/** @brief Display the live feed from capture device.
@param isOn enable or disable the feature */
void slotLive(bool isOn = true);
+ void slotStopCapture();
private slots:
void slotGotHDMIMessage(const QString& message);
/** @brief Create thumbnails for existing sequence frames. */
- void slotCreateThumbs(QImage img, int ix);
+ void slotCreateThumbs(const QImage &img, int ix);
/** @brief Prepare thumbnails creation. */
void slotPrepareThumbs();
/** @brief Called when user switches the video capture backend. */
- void slotUpdateHandler();
+ void slotUpdateDeviceHandler();
/** @brief Show / hide sequence thumbnails. */
void slotShowThumbs(bool show);
void slotConfigure();
/** @brief Prepare to crete thumb for newly captured frame. */
- void slotNewThumb(const QString path);
+ void slotNewThumb(const QString &path);
/** @brief Set the effect to be applied to overlay frame. */
void slotUpdateOverlayEffect(QAction* act);
/** @brief Enable / disable frame analysis (in color scopes). */
void slotSwitchAnalyse(bool isOn);
+
+ /** @brief Enable / disable horizontal mirror effect. */
+ void slotSwitchMirror(bool isOn);
/** @brief Send a notification a few seconds before capturing. */
void slotPreNotify();
signals:
/** @brief Ask to add sequence to current project. */
- void addOrUpdateSequence(const QString);
+ void addOrUpdateSequence(const QString &);
- void doCreateThumbs(QImage, int);
- void gotFrame(QImage);
+ void doCreateThumbs(const QImage&, int);
+ void gotFrame(const QImage&);
};
#endif