#define STOPMOTION_H
#include "ui_stopmotion_ui.h"
-#include "../blackmagic/capture.h"
+#include "definitions.h"
#include <KUrl>
#include <QLabel>
#include <QFuture>
#include <QVBoxLayout>
#include <QTimer>
-#include <abstractmonitor.h>
+#include <widgets/abstractmonitor.h>
class MltDeviceCapture;
class MonitorManager;
-class VideoPreviewContainer;
class MltVideoProfile;
class MyLabel : public QLabel
{
Q_OBJECT
public:
- MyLabel(QWidget* parent = 0);
- void setImage(QImage img);
+ explicit MyLabel(QWidget* parent = 0);
+ void setImage(const QImage &img);
protected:
- virtual void paintEvent(QPaintEvent* event);
- virtual void wheelEvent(QWheelEvent* event);
- virtual void mousePressEvent(QMouseEvent*);
+ void paintEvent(QPaintEvent* event);
+ void wheelEvent(QWheelEvent* event);
+ void mousePressEvent(QMouseEvent*);
private:
QImage m_img;
{
Q_OBJECT
public:
- StopmotionMonitor(QWidget *parent);
+ StopmotionMonitor(MonitorManager *manager, QWidget *parent);
~StopmotionMonitor();
AbstractRender *abstractRender();
- const QString name() const;
+ Kdenlive::MonitorId id() const;
void setRender(MltDeviceCapture *render);
private:
MltDeviceCapture *m_captureDevice;
public slots:
- virtual void stop();
- virtual void start();
+ void stop();
+ void start();
+ void slotPlay();
+ void slotMouseSeek(int eventDelta, bool fast);
+ void slotSwitchFullScreen();
signals:
void stopCapture();
* @param projectFolder The current project folder, where captured files will be stored.
* @param actions The actions for this widget that can have a keyboard shortcut.
* @param parent (optional) parent widget */
- StopmotionWidget(MonitorManager *manager, KUrl projectFolder, QList< QAction* > actions, QWidget* parent = 0);
+ StopmotionWidget(MonitorManager *manager, const KUrl &projectFolder, const QList< QAction* > &actions, QWidget* parent = 0);
virtual ~StopmotionWidget();
protected:
/** @brief Capture holder that will handle all video operation. */
MltDeviceCapture *m_captureDevice;
- VideoPreviewContainer *m_videoBox;
-
/** @brief Holds the name of the current sequence.
* Files will be saved in project folder with name: sequence001.png */
QString m_sequenceName;
StopmotionMonitor *m_monitor;
/** @brief Create the XML playlist. */
- const QString createProducer(MltVideoProfile profile, const QString service, const QString resource);
+ const QString createProducer(const MltVideoProfile &profile, const QString &service, const QString &resource);
/** @brief A new frame arrived, reload overlay. */
void reloadOverlay();
-
-#ifdef QIMAGEBLITZ
+ /** @brief Holds the index of the effect to be applied to the video feed. */
int m_effectIndex;
-#endif
+
public slots:
/** @brief Display the live feed from capture device.
void slotGotHDMIMessage(const QString& message);
/** @brief Create thumbnails for existing sequence frames. */
- void slotCreateThumbs(QImage img, int ix);
+ void slotCreateThumbs(const QImage &img, int ix);
/** @brief Prepare thumbnails creation. */
void slotPrepareThumbs();
void slotConfigure();
/** @brief Prepare to crete thumb for newly captured frame. */
- void slotNewThumb(const QString path);
+ void slotNewThumb(const QString &path);
/** @brief Set the effect to be applied to overlay frame. */
void slotUpdateOverlayEffect(QAction* act);
signals:
/** @brief Ask to add sequence to current project. */
- void addOrUpdateSequence(const QString);
+ void addOrUpdateSequence(const QString &);
- void doCreateThumbs(QImage, int);
- void gotFrame(QImage);
+ void doCreateThumbs(const QImage&, int);
+ void gotFrame(const QImage&);
};
#endif