// No split points means that the thread is available as a slave for any
// other thread otherwise apply the "helpful master" concept if possible.
- return !size || (splitPoints[size - 1].slavesMask & (1ULL << master->idx));
+ return !size || splitPoints[size - 1].slavesMask.test(master->idx);
}
sp.masterThread = this;
sp.parentSplitPoint = activeSplitPoint;
- sp.slavesMask = 1ULL << idx;
+ sp.slavesMask = 0, sp.slavesMask.set(idx);
sp.depth = depth;
sp.bestValue = *bestValue;
sp.bestMove = *bestMove;
if (!Fake)
for (Thread* slave; (slave = Threads.available_slave(this)) != NULL; )
{
- sp.slavesMask |= 1ULL << slave->idx;
+ sp.slavesMask.set(slave->idx);
slave->activeSplitPoint = &sp;
slave->searching = true; // Slave leaves idle_loop()
slave->notify_one(); // Could be sleeping