captureHistory.fill(0);
for (bool inCheck : { false, true })
- for (StatsType c : { NoCaptures, Captures })
- for (auto& to : continuationHistory[inCheck][c])
- for (auto& h : to)
- h->fill(0);
+ for (StatsType c : { NoCaptures, Captures })
+ for (auto& to : continuationHistory[inCheck][c])
+ for (auto& h : to)
+ h->fill(0);
for (bool inCheck : { false, true })
- for (StatsType c : { NoCaptures, Captures })
+ for (StatsType c : { NoCaptures, Captures })
continuationHistory[inCheck][c][NO_PIECE][0]->fill(Search::CounterMovePruneThreshold - 1);
}
for (Thread* th : *this)
{
- th->shuffleExts = th->nodes = th->tbHits = th->nmpMinPly = 0;
+ th->nodes = th->tbHits = th->nmpMinPly = 0;
th->rootDepth = th->completedDepth = 0;
th->rootMoves = rootMoves;
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);