/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
slave->notify_one(); // Could be sleeping
}
- sp.mutex.unlock();
- Threads.mutex.unlock();
-
// Everything is set up. The master thread enters the idle loop, from which
// it will instantly launch a search, because its 'searching' flag is set.
// The thread will return from the idle loop when all slaves have finished
// their work at this split point.
if (slavesCnt > 1 || Fake)
{
+ sp.mutex.unlock();
+ Threads.mutex.unlock();
+
Thread::idle_loop(); // Force a call to base class idle_loop()
// In helpful master concept a master can help only a sub-tree of its split
// point, and because here is all finished is not possible master is booked.
assert(!searching);
assert(!activePosition);
- }
- // We have returned from the idle loop, which means that all threads are
- // finished. Note that setting 'searching' and decreasing splitPointsSize is
- // done under lock protection to avoid a race with Thread::is_available_to().
- Threads.mutex.lock();
- sp.mutex.lock();
+ // We have returned from the idle loop, which means that all threads are
+ // finished. Note that setting 'searching' and decreasing splitPointsSize is
+ // done under lock protection to avoid a race with Thread::is_available_to().
+ Threads.mutex.lock();
+ sp.mutex.lock();
+ }
searching = true;
splitPointsSize--;
SetupStates = states; // Ownership transfer here
RootMoves.clear();
- for (MoveList<LEGAL> ml(pos); !ml.end(); ++ml)
+ for (MoveList<LEGAL> it(pos); *it; ++it)
if ( searchMoves.empty()
- || std::count(searchMoves.begin(), searchMoves.end(), ml.move()))
- RootMoves.push_back(RootMove(ml.move()));
+ || std::count(searchMoves.begin(), searchMoves.end(), *it))
+ RootMoves.push_back(RootMove(*it));
main_thread()->thinking = true;
main_thread()->notify_one(); // Starts main thread