counterMoves.fill(MOVE_NONE);
mainHistory.fill(0);
+ lowPlyHistory.fill(0);
captureHistory.fill(0);
for (bool inCheck : { false, true })
th->clear();
main()->callsCnt = 0;
- main()->previousScore = VALUE_INFINITE;
+ main()->bestPreviousScore = VALUE_INFINITE;
main()->previousTimeReduction = 1.0;
}
th->rootDepth = th->completedDepth = 0;
th->rootMoves = rootMoves;
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
+ th->lowPlyHistory.fill(0);
}
setupStates->back() = tmp;