#ifndef THREAD_H_INCLUDED
#define THREAD_H_INCLUDED
+#include <bitset>
#include <vector>
#include "material.h"
#include "position.h"
#include "search.h"
-const int MAX_THREADS = 64; // Because SplitPoint::slavesMask is a uint64_t
+const int MAX_THREADS = 128;
const int MAX_SPLITPOINTS_PER_THREAD = 8;
struct Mutex {
// Shared data
Mutex mutex;
- volatile uint64_t slavesMask;
- volatile int64_t nodes;
+ std::bitset<MAX_THREADS> slavesMask;
+ volatile uint64_t nodes;
volatile Value alpha;
volatile Value bestValue;
volatile Move bestMove;
void read_uci_options();
Thread* available_slave(const Thread* master) const;
void wait_for_think_finished();
- void start_thinking(const Position&, const Search::LimitsType&,
- const std::vector<Move>&, Search::StateStackPtr&);
+ void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&);
bool sleepWhileIdle;
Depth minimumSplitDepth;
- size_t maxThreadsPerSplitPoint;
Mutex mutex;
ConditionVariable sleepCondition;
TimerThread* timer;