Pawns::Table pawnsTable;
Material::Table materialTable;
size_t pvIdx, pvLast;
- uint64_t ttHitAverage;
+ RunningAverage ttHitAverage;
+ RunningAverage doubleExtensionAverage[COLOR_NB];
+ uint64_t nodesLastExplosive;
+ uint64_t nodesLastNormal;
+ std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
int selDepth, nmpMinPly;
Color nmpColor;
- std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
+ ExplosionState state;
Position rootPos;
StateInfo rootState;
LowPlyHistory lowPlyHistory;
CapturePieceToHistory captureHistory;
ContinuationHistory continuationHistory[2][2];
- Score contempt;
- int failedHighCnt;
+ Score trend;
};