bool cutoff_occurred() const;
bool available_to(const Thread* master) const;
- template <bool Fake>
void split(Position& pos, const Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
void wait_for_think_finished();
void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&);
- bool sleepWhileIdle;
Depth minimumSplitDepth;
Mutex mutex;
ConditionVariable sleepCondition;