Pawns::Table pawnsTable;
Material::Table materialTable;
size_t pvIdx, pvLast;
- uint64_t ttHitAverage;
+ RunningAverage doubleExtensionAverage[COLOR_NB];
+ uint64_t nodesLastExplosive;
+ uint64_t nodesLastNormal;
+ std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
+ Value bestValue;
int selDepth, nmpMinPly;
Color nmpColor;
- std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
+ ExplosionState state;
+ Value optimism[COLOR_NB];
Position rootPos;
StateInfo rootState;
Search::RootMoves rootMoves;
Depth rootDepth, completedDepth;
+ Value rootDelta;
CounterMoveHistory counterMoves;
ButterflyHistory mainHistory;
LowPlyHistory lowPlyHistory;
double previousTimeReduction;
Value bestPreviousScore;
+ Value bestPreviousAverageScore;
Value iterValue[4];
int callsCnt;
bool stopOnPonderhit;