const int MAX_THREADS = 128;
const int MAX_SPLITPOINTS_PER_THREAD = 8;
-struct Thread;
-
/// SplitPoint struct stores information shared by the threads searching in
/// parallel below the same split point. It is populated at splitting time.
struct ThreadBase {
- ThreadBase() : exit(false) {}
- virtual ~ThreadBase() {}
+ virtual ~ThreadBase() = default;
virtual void idle_loop() = 0;
void notify_one();
void wait_for(volatile const bool& b);
std::thread nativeThread;
std::mutex mutex;
std::condition_variable sleepCondition;
- volatile bool exit;
+ volatile bool exit = false;
};
/// special threads: the main one and the recurring timer.
struct MainThread : public Thread {
- MainThread() : thinking(true) {} // Avoid a race with start_thinking()
virtual void idle_loop();
- volatile bool thinking;
+ volatile bool thinking = true; // Avoid a race with start_thinking()
};
struct TimerThread : public ThreadBase {
static const int Resolution = 5; // Millisec between two check_time() calls
- TimerThread() : run(false) {}
virtual void idle_loop();
- bool run;
+ bool run = false;
};