Value beta;
int nodeType;
Move threatMove;
+ bool cutNode;
// Const pointers to shared data
MovePicker* movePicker;
template <bool Fake>
void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
- Depth depth, Move threatMove, int moveCount, MovePicker* movePicker, int nodeType);
+ Depth depth, Move threatMove, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
Material::Table materialTable;