//// Includes
////
+#include "history.h"
#include "lock.h"
#include "movepick.h"
#include "position.h"
SplitPoint *splitPoint;
int activeSplitPoints;
uint64_t nodes;
+ uint64_t betaCutOffs[2];
bool failHighPly1;
volatile bool stop;
volatile bool running;
volatile bool idle;
volatile bool workIsWaiting;
volatile bool printCurrentLine;
- unsigned char pad[64];
+ History H;
+ unsigned char pad[64]; // set some distance among local data for each thread
};