Depth depth;
bool pvNode, mateThreat;
Value beta;
- int ply, master;
+ int ply;
SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2];
// Const pointers to shared data
Lock lock;
volatile Value alpha;
volatile Value bestValue;
- volatile int moves;
+ volatile int moveCount;
volatile bool stopRequest;
volatile int slaves[MAX_THREADS];
};
};
struct Thread {
- SplitPoint* splitPoint;
+ SplitPoint* volatile splitPoint;
volatile int activeSplitPoints;
uint64_t nodes;
uint64_t betaCutOffs[2];