]> git.sesse.net Git - stockfish/blobdiff - src/thread.h
Use NNUE in low piece endgames close to the root.
[stockfish] / src / thread.h
index a6b0b5a0bc95577924856325ad70330d369c3661..8027855a6144091892fc2711829888c193df7e91 100644 (file)
@@ -60,20 +60,16 @@ public:
   Pawns::Table pawnsTable;
   Material::Table materialTable;
   size_t pvIdx, pvLast;
-  RunningAverage doubleExtensionAverage[COLOR_NB];
-  uint64_t nodesLastExplosive;
-  uint64_t nodesLastNormal;
+  RunningAverage complexityAverage;
   std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
-  Value bestValue;
   int selDepth, nmpMinPly;
   Color nmpColor;
-  ExplosionState state;
-  Value optimism[COLOR_NB];
+  Value bestValue, optimism[COLOR_NB];
 
   Position rootPos;
   StateInfo rootState;
   Search::RootMoves rootMoves;
-  Depth rootDepth, completedDepth;
+  Depth rootDepth, completedDepth, depth;
   Value rootDelta;
   CounterMoveHistory counterMoves;
   ButterflyHistory mainHistory;