// Shared data
Mutex mutex;
volatile uint64_t slavesMask;
- volatile int64_t nodes;
+ volatile uint64_t nodes;
volatile Value alpha;
volatile Value bestValue;
volatile Move bestMove;
void read_uci_options();
Thread* available_slave(const Thread* master) const;
void wait_for_think_finished();
- void start_thinking(const Position&, const Search::LimitsType&,
- const std::vector<Move>&, Search::StateStackPtr&);
+ void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&);
bool sleepWhileIdle;
Depth minimumSplitDepth;