#define THREAD_H_INCLUDED
#include <cstring>
+#include <set>
#include "lock.h"
#include "material.h"
void wait_for_stop_or_ponderhit();
void stop_thinking();
void start_thinking(const Position& pos, const Search::LimitsType& limits,
- const std::vector<Move>& searchMoves, bool asyncMode);
+ const std::set<Move>& = std::set<Move>(), bool async = false);
template <bool Fake>
Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue,