Endgames endgames;
size_t idx, PVIdx;
int maxPly, callsCnt;
+ uint64_t tbHits;
Position rootPos;
Search::RootMoves rootMoves;
MainThread* main() { return static_cast<MainThread*>(at(0)); }
void start_thinking(Position&, StateListPtr&, const Search::LimitsType&);
void read_uci_options();
- int64_t nodes_searched();
+ uint64_t nodes_searched() const;
+ uint64_t tb_hits() const;
private:
StateListPtr setupStates;