#include <kdebug.h>
#include <klocale.h>
-Timecode::Timecode(Formats format, int framesPerSecond,
- bool dropFrame):m_format(format), m_dropFrame(dropFrame),
-m_displayedFramesPerSecond(framesPerSecond)
+Timecode::Timecode(Formats format, double framesPerSecond, bool dropFrame) :
+ m_format(format),
+ m_dropFrame(dropFrame),
+ m_displayedFramesPerSecond(framesPerSecond + 0.5),
+ m_realFps(framesPerSecond)
{
}
{
}
-int Timecode::getFrameNumber(const QString duration, double fps) const
+double Timecode::fps() const
+{
+ return m_realFps; //m_displayedFramesPerSecond;
+}
+
+bool Timecode::df() const
+{
+ return m_dropFrame;
+}
+
+QString Timecode::inputMask() const
+{
+ if (m_dropFrame) return "99:99.99:99";
+ return "99:99:99:99";
+}
+
+QString Timecode::reformatSeparators(QString duration) const
{
if (m_dropFrame) {
- // calculate how many frames need to be dropped every minute.
- int frames;
- int toDrop = (int) floor (600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
-
- int perMinute = toDrop / 9;
- int tenthMinute = toDrop % 9;
-
- // calculate how many frames are in a normal minute, and how many are in a tenth minute.
- int normalMinuteFrames = (m_displayedFramesPerSecond * 60) - perMinute;
- int tenthMinuteFrames = (m_displayedFramesPerSecond * 60) - tenthMinute;;
-
- // Number of actual frames in a 10 minute interval :
- int tenMinutes = (normalMinuteFrames * 9) + tenthMinuteFrames;
- frames = 6 * duration.section(":",0,0).toInt() * tenMinutes;
- int minutes = duration.section(":",1,1).toInt();
- frames += ((int) minutes / 10) * tenMinutes;
- int mins = minutes % 10;
- if (mins > 0) {
- frames += tenthMinuteFrames;
- mins--;
- if (mins > 0) frames += mins * normalMinuteFrames;
- }
- if (minutes % 10 > 0) frames -= perMinute;
- frames += duration.section(":",2,2).toInt() * m_displayedFramesPerSecond + duration.section(":",3,3).toInt();
- return frames;
+ return duration.replace(5, 1, '.');
}
- return (int) ((duration.section(":",0,0).toInt()*3600.0 + duration.section(":",1,1).toInt()*60.0 + duration.section(":",2,2).toInt()) * fps + duration.section(":",3,3).toInt());
+ return duration.replace(5, 1, ':');
}
-QString Timecode::getTimecode(const GenTime & time, double fps) const
+int Timecode::getDisplayFrameCount(const QString duration, bool frameDisplay) const
+{
+ if (frameDisplay) return duration.toInt();
+ return getFrameCount(duration);
+}
+
+int Timecode::getFrameCount(const QString duration) const
+{
+ if (m_dropFrame) {
+ //Get Hours, Minutes, Seconds, Frames from timecode
+ int hours, minutes, seconds, frames;
+
+ hours = duration.section(':', 0, 0).toInt();
+ if (duration.contains('.')) {
+ minutes = duration.section('.', 0, 0).section(':', 1, 1).toInt();
+ seconds = duration.section('.', 1, 1).section(':', 0, 0).toInt();
+ frames = duration.section('.', 1, 1).section(':', 1, 1).toInt();
+ } else {
+ //Handle Drop Frame timecode frame calculations, even if the timecode supplied uses incorrect "99:99:99:99" format instead of "99:99.99:99"
+ minutes = duration.section(':', 1, 1).toInt();
+ seconds = duration.section(':', 2, 2).toInt();
+ frames = duration.section(':', 3, 3).toInt();
+ }
+
+ //Calculate the frame count
+ int dropRate = (int) ((ceil(m_displayedFramesPerSecond) / 30) * 2);
+ frames += ((hours * 60 + minutes) * 60 + seconds) * m_displayedFramesPerSecond;
+ frames -= dropRate * ((hours * 60 + minutes) - (floor((hours * 60 + minutes) / 10)));
+ return frames;
+ }
+ return (int)((duration.section(':', 0, 0).toInt()*3600.0 + duration.section(':', 1, 1).toInt()*60.0 + duration.section(':', 2, 2).toInt()) * m_realFps + duration.section(':', 3, 3).toInt());
+}
+
+QString Timecode::getDisplayTimecode(const GenTime & time, bool frameDisplay) const
+{
+ if (frameDisplay) return QString::number((int) time.frames(m_realFps));
+ return getTimecode(time);
+}
+
+QString Timecode::getTimecode(const GenTime & time) const
{
switch (m_format) {
case HH_MM_SS_FF:
- return getTimecodeHH_MM_SS_FF(time, fps);
- break;
+ return getTimecodeHH_MM_SS_FF(time);
+ break;
case HH_MM_SS_HH:
- return getTimecodeHH_MM_SS_HH(time);
- break;
+ return getTimecodeHH_MM_SS_HH(time);
+ break;
case Frames:
- return getTimecodeFrames(time, fps);
- break;
+ return getTimecodeFrames(time);
+ break;
case Seconds:
- return getTimecodeSeconds(time);
- break;
+ return getTimecodeSeconds(time);
+ break;
default:
- kWarning() <<
- "Unknown timecode format specified, defaulting to HH_MM_SS_FF"
- << endl;
- return getTimecodeHH_MM_SS_FF(time, fps);
+ kWarning() <<
+ "Unknown timecode format specified, defaulting to HH_MM_SS_FF"
+ << endl;
+ return getTimecodeHH_MM_SS_FF(time);
}
}
-QString Timecode::getTimecodeFromFrames(int frames)
+const QString Timecode::getDisplayTimecodeFromFrames(int frames, bool frameDisplay) const
{
+ if (frameDisplay) return QString::number(frames);
return getTimecodeHH_MM_SS_FF(frames);
}
-//static
+const QString Timecode::getTimecodeFromFrames(int frames) const
+{
+ return getTimecodeHH_MM_SS_FF(frames);
+}
+
+
+//static
+QString Timecode::getStringTimecode(int frames, const double &fps)
+{
+ // Returns the timecode in an hh:mm:ss format
+ int seconds = (int)(frames / fps);
+ int minutes = seconds / 60;
+ seconds = seconds % 60;
+ int hours = minutes / 60;
+ minutes = minutes % 60;
+ QString text;
+ text.append(QString::number(hours).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(minutes).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(seconds).rightJustified(2, '0', false));
+ return text;
+}
+
+
+//static
QString Timecode::getEasyTimecode(const GenTime & time, const double &fps)
{
// Returns the timecode in an easily read display, like 3 min. 5 sec.
- int frames = (int)time.frames(fps);
- int seconds = frames / (int) floor(fps + 0.5);
- frames = frames % ((int) fps);
+ int frames = (int) time.frames(fps);
+ int seconds = (int)(frames / fps);
+ frames = frames - ((int)(fps * seconds));
int minutes = seconds / 60;
seconds = seconds % 60;
QString text;
bool trim = false;
- if (hours!= 0) {
- text.append(QString::number(hours).rightJustified(2, '0', FALSE));
- text.append(" " + i18n("hour") + " ");
+ if (hours != 0) {
+ text.append(QString::number(hours).rightJustified(2, '0', false));
+ text.append(' ' + i18n("hour") + ' ');
trim = true;
}
- if (minutes!= 0 || trim) {
+ if (minutes != 0 || trim) {
if (!trim) {
text.append(QString::number(minutes));
- }
- else
- text.append(QString::number(minutes).rightJustified(2, '0', FALSE));
- text.append(" " + i18n("min.") + " ");
+ } else
+ text.append(QString::number(minutes).rightJustified(2, '0', false));
+ text.append(' ' + i18n("min.") + ' ');
trim = true;
}
- if (seconds!= 0 || trim) {
+ if (seconds != 0 || trim) {
if (!trim) {
text.append(QString::number(seconds));
- }
- else
- text.append(QString::number(seconds).rightJustified(2, '0', FALSE));
- text.append(" " + i18n("sec."));
+ } else
+ text.append(QString::number(seconds).rightJustified(2, '0', false));
+ text.append(' ' + i18n("sec."));
trim = true;
}
if (!trim) {
- text.append(QString::number(frames));
- text.append(" " + i18n("frames"));
+ text.append(QString::number(frames));
+ text.append(' ' + i18n("frames"));
}
return text;
}
-QString Timecode::getTimecodeHH_MM_SS_FF(const GenTime & time, double fps) const
+const QString Timecode::getTimecodeHH_MM_SS_FF(const GenTime & time) const
{
if (m_dropFrame)
- return getTimecodeDropFrame(time, fps);
+ return getTimecodeDropFrame(time);
- return getTimecodeHH_MM_SS_FF((int)time.frames(fps));
+ return getTimecodeHH_MM_SS_FF((int) time.frames(m_realFps));
}
-QString Timecode::getTimecodeHH_MM_SS_FF(int frames) const
+const QString Timecode::getTimecodeHH_MM_SS_FF(int frames) const
{
+ if (m_dropFrame) {
+ return getTimecodeDropFrame(frames);
+ }
int seconds = frames / m_displayedFramesPerSecond;
frames = frames % m_displayedFramesPerSecond;
minutes = minutes % 60;
QString text;
-
- text.append(QString::number(hours).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(minutes).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(seconds).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(frames).rightJustified(2, '0', FALSE));
+ text.append(QString::number(hours).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(minutes).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(seconds).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(frames).rightJustified(2, '0', false));
return text;
}
QString text;
- text.append(QString::number(hours).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(minutes).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(seconds).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(hundredths).rightJustified(2, '0', FALSE));
+ text.append(QString::number(hours).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(minutes).rightJustified(2, '0', false));
+ if (m_dropFrame) {
+ text.append('.');
+ } else {
+ text.append(':');
+ }
+ text.append(QString::number(seconds).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(hundredths).rightJustified(2, '0', false));
return text;
}
-QString Timecode::getTimecodeFrames(const GenTime & time, double fps) const
+QString Timecode::getTimecodeFrames(const GenTime & time) const
{
- return QString::number(time.frames(fps));
+ return QString::number(time.frames(m_realFps));
}
QString Timecode::getTimecodeSeconds(const GenTime & time) const
return QString::number(time.seconds());
}
-QString Timecode::getTimecodeDropFrame(const GenTime & time, double fps) const
+QString Timecode::getTimecodeDropFrame(const GenTime & time) const
+{
+ return getTimecodeDropFrame((int)time.frames(m_realFps));
+}
+
+QString Timecode::getTimecodeDropFrame(int frames) const
{
// Calculate the timecode using dropframes to remove the difference in fps. Note that this algorithm should work
// for NTSC times, but is untested for any others - it is in no way an "official" algorithm, unless it's by fluke.
- int frames = (int)time.frames(fps);
// calculate how many frames need to be dropped every minute.
- int toDrop = (int) floor (600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
-
- int perMinute = toDrop / 9;
- int tenthMinute = toDrop % 9;
+ int dropRate = 0;
+ if (m_dropFrame) {
+ dropRate = (int) ((ceil(m_displayedFramesPerSecond) / 30) * 2);
+ }
// calculate how many frames are in a normal minute, and how many are in a tenth minute.
- int normalMinuteFrames = (m_displayedFramesPerSecond * 60) - perMinute;
- int tenthMinuteFrames = (m_displayedFramesPerSecond * 60) - tenthMinute;;
+ int normalMinuteFrames = (m_displayedFramesPerSecond * 60) - dropRate;
+ int tenthMinuteFrames = (m_displayedFramesPerSecond * 60);
// Number of actual frames in a 10 minute interval :
int tenMinutes = (normalMinuteFrames * 9) + tenthMinuteFrames;
int numMinutes;
if (frames < tenthMinuteFrames) {
- // tenth minute logic applies.
- numMinutes = 0;
+ // tenth minute logic applies.
+ numMinutes = 0;
} else {
- // normal minute logic applies.
- numMinutes = 1 + (frames - tenthMinuteFrames) / normalMinuteFrames;
- frames = (frames - tenthMinuteFrames) % normalMinuteFrames;
- frames += tenthMinute + perMinute;
+ // normal minute logic applies.
+ numMinutes = 1 + (frames - tenthMinuteFrames) / normalMinuteFrames;
+ frames = (frames - tenthMinuteFrames) % normalMinuteFrames;
+ frames += dropRate;
}
// We now have HH:MM:??:??
// THANK FUCK FOR THAT.
QString text;
- text.append(QString::number(hours).rightJustified(2, '0', FALSE));
- text.append(":");
+ text.append(QString::number(hours).rightJustified(2, '0', false));
+ text.append(':');
text.append(QString::number(tenMinuteIntervals));
text.append(QString::number(numMinutes));
- text.append(":");
- text.append(QString::number(seconds).rightJustified(2, '0', FALSE));
- text.append(":");
- text.append(QString::number(frames).rightJustified(2, '0', FALSE));
+ if (m_dropFrame) {
+ text.append('.');
+ } else {
+ text.append(':');
+ }
+ text.append(QString::number(seconds).rightJustified(2, '0', false));
+ text.append(':');
+ text.append(QString::number(frames).rightJustified(2, '0', false));
return text;
}