#include <klocale.h>
Timecode::Timecode(Formats format, int framesPerSecond,
- bool dropFrame):m_format(format), m_dropFrame(dropFrame),
-m_displayedFramesPerSecond(framesPerSecond)
-{
+ bool dropFrame): m_format(format), m_dropFrame(dropFrame),
+ m_displayedFramesPerSecond(framesPerSecond) {
}
-Timecode::~Timecode()
-{
+Timecode::~Timecode() {
}
-int Timecode::getFrameCount(const QString duration, double fps) const
-{
+int Timecode::getFrameCount(const QString duration, double fps) const {
if (m_dropFrame) {
- // calculate how many frames need to be dropped every minute.
- int frames;
- int toDrop = (int) floor (600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
-
- int perMinute = toDrop / 9;
- int tenthMinute = toDrop % 9;
-
- // calculate how many frames are in a normal minute, and how many are in a tenth minute.
- int normalMinuteFrames = (m_displayedFramesPerSecond * 60) - perMinute;
- int tenthMinuteFrames = (m_displayedFramesPerSecond * 60) - tenthMinute;;
-
- // Number of actual frames in a 10 minute interval :
- int tenMinutes = (normalMinuteFrames * 9) + tenthMinuteFrames;
- frames = 6 * duration.section(":",0,0).toInt() * tenMinutes;
- int minutes = duration.section(":",1,1).toInt();
- frames += ((int) minutes / 10) * tenMinutes;
- int mins = minutes % 10;
- if (mins > 0) {
- frames += tenthMinuteFrames;
- mins--;
- if (mins > 0) frames += mins * normalMinuteFrames;
- }
- if (minutes % 10 > 0) frames -= perMinute;
- frames += duration.section(":",2,2).toInt() * m_displayedFramesPerSecond + duration.section(":",3,3).toInt();
- return frames;
+ // calculate how many frames need to be dropped every minute.
+ int frames;
+ int toDrop = (int) floor(600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
+
+ int perMinute = toDrop / 9;
+ int tenthMinute = toDrop % 9;
+
+ // calculate how many frames are in a normal minute, and how many are in a tenth minute.
+ int normalMinuteFrames = (m_displayedFramesPerSecond * 60) - perMinute;
+ int tenthMinuteFrames = (m_displayedFramesPerSecond * 60) - tenthMinute;;
+
+ // Number of actual frames in a 10 minute interval :
+ int tenMinutes = (normalMinuteFrames * 9) + tenthMinuteFrames;
+ frames = 6 * duration.section(":", 0, 0).toInt() * tenMinutes;
+ int minutes = duration.section(":", 1, 1).toInt();
+ frames += ((int) minutes / 10) * tenMinutes;
+ int mins = minutes % 10;
+ if (mins > 0) {
+ frames += tenthMinuteFrames;
+ mins--;
+ if (mins > 0) frames += mins * normalMinuteFrames;
+ }
+ if (minutes % 10 > 0) frames -= perMinute;
+ frames += duration.section(":", 2, 2).toInt() * m_displayedFramesPerSecond + duration.section(":", 3, 3).toInt();
+ return frames;
}
- return (int) ((duration.section(":",0,0).toInt()*3600.0 + duration.section(":",1,1).toInt()*60.0 + duration.section(":",2,2).toInt()) * fps + duration.section(":",3,3).toInt());
+ return (int)((duration.section(":", 0, 0).toInt()*3600.0 + duration.section(":", 1, 1).toInt()*60.0 + duration.section(":", 2, 2).toInt()) * fps + duration.section(":", 3, 3).toInt());
}
-QString Timecode::getTimecode(const GenTime & time, double fps) const
-{
+QString Timecode::getTimecode(const GenTime & time, double fps) const {
switch (m_format) {
case HH_MM_SS_FF:
- return getTimecodeHH_MM_SS_FF(time, fps);
- break;
+ return getTimecodeHH_MM_SS_FF(time, fps);
+ break;
case HH_MM_SS_HH:
- return getTimecodeHH_MM_SS_HH(time);
- break;
+ return getTimecodeHH_MM_SS_HH(time);
+ break;
case Frames:
- return getTimecodeFrames(time, fps);
- break;
+ return getTimecodeFrames(time, fps);
+ break;
case Seconds:
- return getTimecodeSeconds(time);
- break;
+ return getTimecodeSeconds(time);
+ break;
default:
- kWarning() <<
- "Unknown timecode format specified, defaulting to HH_MM_SS_FF"
- << endl;
- return getTimecodeHH_MM_SS_FF(time, fps);
+ kWarning() <<
+ "Unknown timecode format specified, defaulting to HH_MM_SS_FF"
+ << endl;
+ return getTimecodeHH_MM_SS_FF(time, fps);
}
}
-QString Timecode::getTimecodeFromFrames(int frames)
-{
+QString Timecode::getTimecodeFromFrames(int frames) {
return getTimecodeHH_MM_SS_FF(frames);
}
-//static
-QString Timecode::getEasyTimecode(const GenTime & time, const double &fps)
-{
+//static
+QString Timecode::getEasyTimecode(const GenTime & time, const double &fps) {
// Returns the timecode in an easily read display, like 3 min. 5 sec.
int frames = (int)time.frames(fps);
int seconds = frames / (int) floor(fps + 0.5);
QString text;
bool trim = false;
- if (hours!= 0) {
+ if (hours != 0) {
text.append(QString::number(hours).rightJustified(2, '0', FALSE));
text.append(" " + i18n("hour") + " ");
trim = true;
}
- if (minutes!= 0 || trim) {
+ if (minutes != 0 || trim) {
if (!trim) {
text.append(QString::number(minutes));
- }
- else
+ } else
text.append(QString::number(minutes).rightJustified(2, '0', FALSE));
text.append(" " + i18n("min.") + " ");
trim = true;
}
- if (seconds!= 0 || trim) {
+ if (seconds != 0 || trim) {
if (!trim) {
text.append(QString::number(seconds));
- }
- else
+ } else
text.append(QString::number(seconds).rightJustified(2, '0', FALSE));
text.append(" " + i18n("sec."));
trim = true;
}
if (!trim) {
- text.append(QString::number(frames));
- text.append(" " + i18n("frames"));
+ text.append(QString::number(frames));
+ text.append(" " + i18n("frames"));
}
return text;
}
-QString Timecode::getTimecodeHH_MM_SS_FF(const GenTime & time, double fps) const
-{
+QString Timecode::getTimecodeHH_MM_SS_FF(const GenTime & time, double fps) const {
if (m_dropFrame)
- return getTimecodeDropFrame(time, fps);
+ return getTimecodeDropFrame(time, fps);
return getTimecodeHH_MM_SS_FF((int)time.frames(fps));
}
-QString Timecode::getTimecodeHH_MM_SS_FF(int frames) const
-{
+QString Timecode::getTimecodeHH_MM_SS_FF(int frames) const {
int seconds = frames / m_displayedFramesPerSecond;
frames = frames % m_displayedFramesPerSecond;
return text;
}
-QString Timecode::getTimecodeHH_MM_SS_HH(const GenTime & time) const
-{
+QString Timecode::getTimecodeHH_MM_SS_HH(const GenTime & time) const {
int hundredths = (int)(time.seconds() * 100);
int seconds = hundredths / 100;
hundredths = hundredths % 100;
return text;
}
-QString Timecode::getTimecodeFrames(const GenTime & time, double fps) const
-{
+QString Timecode::getTimecodeFrames(const GenTime & time, double fps) const {
return QString::number(time.frames(fps));
}
-QString Timecode::getTimecodeSeconds(const GenTime & time) const
-{
+QString Timecode::getTimecodeSeconds(const GenTime & time) const {
return QString::number(time.seconds());
}
-QString Timecode::getTimecodeDropFrame(const GenTime & time, double fps) const
-{
+QString Timecode::getTimecodeDropFrame(const GenTime & time, double fps) const {
// Calculate the timecode using dropframes to remove the difference in fps. Note that this algorithm should work
// for NTSC times, but is untested for any others - it is in no way an "official" algorithm, unless it's by fluke.
int frames = (int)time.frames(fps);
// calculate how many frames need to be dropped every minute.
- int toDrop = (int) floor (600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
+ int toDrop = (int) floor(600.0 * (m_displayedFramesPerSecond - fps) + 0.5);
int perMinute = toDrop / 9;
int tenthMinute = toDrop % 9;
int numMinutes;
if (frames < tenthMinuteFrames) {
- // tenth minute logic applies.
- numMinutes = 0;
+ // tenth minute logic applies.
+ numMinutes = 0;
} else {
- // normal minute logic applies.
- numMinutes = 1 + (frames - tenthMinuteFrames) / normalMinuteFrames;
- frames = (frames - tenthMinuteFrames) % normalMinuteFrames;
- frames += tenthMinute + perMinute;
+ // normal minute logic applies.
+ numMinutes = 1 + (frames - tenthMinuteFrames) / normalMinuteFrames;
+ frames = (frames - tenthMinuteFrames) % normalMinuteFrames;
+ frames += tenthMinute + perMinute;
}
// We now have HH:MM:??:??