void TimeManager::pv_instability(double bestMoveChanges) {
- unstablePVExtraTime = int(bestMoveChanges * optimumSearchTime / 1.4);
+ unstablePvFactor = 1 + bestMoveChanges;
}
int minThinkingTime = Options["Minimum Thinking Time"];
int slowMover = Options["Slow Mover"];
- // Initialize all to maximum values but unstablePVExtraTime that is reset
- unstablePVExtraTime = 0;
- optimumSearchTime = maximumSearchTime = limits.time[us];
+ // Initialize unstablePvFactor to 1 and search times to maximum values
+ unstablePvFactor = 1;
+ optimumSearchTime = maximumSearchTime = std::max(limits.time[us], minThinkingTime);
// We calculate optimum time usage for different hypothetical "moves to go"-values and choose the
// minimum of calculated search time values. Usually the greatest hypMTG gives the minimum values.