/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
+ Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
+ // if we have no time, no need to initialize TM, except for the start time,
+ // which is used by movetime.
+ startTime = limits.startTime;
+ if (limits.time[us] == 0)
+ return;
+
TimePoint moveOverhead = TimePoint(Options["Move Overhead"]);
TimePoint slowMover = TimePoint(Options["Slow Mover"]);
TimePoint npmsec = TimePoint(Options["nodestime"]);
limits.npmsec = npmsec;
}
- startTime = limits.startTime;
-
// Maximum move horizon of 50 moves
int mtg = limits.movestogo ? std::min(limits.movestogo, 50) : 50;
// game time for the current move, so also cap to 20% of available game time.
if (limits.movestogo == 0)
{
- optScale = std::min(0.0084 + std::pow(ply + 3.0, 0.5) * 0.0042,
+ optScale = std::min(0.0120 + std::pow(ply + 3.0, 0.45) * 0.0039,
0.2 * limits.time[us] / double(timeLeft))
* optExtra;
maxScale = std::min(7.0, 4.0 + ply / 12.0);
// Never use more than 80% of the available time for this move
optimumTime = TimePoint(optScale * timeLeft);
- maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, maxScale * optimumTime));
+ maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, maxScale * optimumTime)) - 10;
if (Options["Ponder"])
optimumTime += optimumTime / 4;