double ratio1 = (TMaxRatio * thisMoveImportance) / (TMaxRatio * thisMoveImportance + otherMovesImportance);
double ratio2 = (thisMoveImportance + TStealRatio * otherMovesImportance) / (thisMoveImportance + otherMovesImportance);
- return floor(myTime * std::min(ratio1, ratio2));
+ return int(myTime * std::min(ratio1, ratio2));
}
} // namespace