/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
+ Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
limits.time[us] + limits.inc[us] * (mtg - 1) - moveOverhead * (2 + mtg));
// Use extra time with larger increments
- double optExtra = std::clamp(1.0 + 10.0 * limits.inc[us] / limits.time[us], 1.0, 1.1);
+ double optExtra = std::clamp(1.0 + 12.0 * limits.inc[us] / limits.time[us], 1.0, 1.12);
// A user may scale time usage by setting UCI option "Slow Mover"
// Default is 100 and changing this value will probably lose elo.
// game time for the current move, so also cap to 20% of available game time.
if (limits.movestogo == 0)
{
- optScale = std::min(0.0084 + std::pow(ply + 3.0, 0.5) * 0.0042,
+ optScale = std::min(0.0120 + std::pow(ply + 3.0, 0.45) * 0.0039,
0.2 * limits.time[us] / double(timeLeft))
* optExtra;
maxScale = std::min(7.0, 4.0 + ply / 12.0);