#include "search.h"
#include "thread.h"
+namespace Stockfish {
+
/// The TimeManagement class computes the optimal time to think depending on
/// the maximum available time, the game move number and other parameters.
TimePoint(Threads.nodes_searched()) : now() - startTime; }
int64_t availableNodes; // When in 'nodes as time' mode
+ int tempoNNUE;
private:
TimePoint startTime;
extern TimeManagement Time;
+} // namespace Stockfish
+
#endif // #ifndef TIMEMAN_H_INCLUDED