public:
void init(const Search::LimitsType& limits, Color us, int ply);
void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
- int available_time() const { return int(optimumSearchTime * unstablePvFactor * 0.71); }
+ int available_time() const { return int(optimumSearchTime * unstablePvFactor * 0.76); }
int maximum_time() const { return maximumSearchTime; }
private: