#include "unicodedialog.h"
#include <QMap>
+#include <QSignalMapper>
class Transform
public:
/** \brief Constructor
* \param projectPath Path to use when user requests loading or saving of titles as .kdenlivetitle documents */
- TitleWidget(KUrl url, QString projectPath, Render *render, QWidget *parent = 0);
+ TitleWidget(KUrl url, QString projectTitlePath, Render *render, QWidget *parent = 0);
virtual ~TitleWidget();
QDomDocument xml();
void setXml(QDomDocument doc);
* ".png" as the second element.
*
* The path "/titles/" is appended to projectUrl to locate the actual directory that contains the title pngs. */
- static QStringList getFreeTitleInfo(const KUrl &projectUrl);
+ static QStringList getFreeTitleInfo(const KUrl &projectUrl, bool isClone = false);
/** \brief Build a filename from a projectUrl and a titleName
* \param projectUrl Url to directory of project.
QAction *m_buttonCursor;
QAction *m_buttonSave;
QAction *m_buttonLoad;
+
+ QAction *m_unicodeAction;
/** \brief Dialog for entering unicode in text fields */
UnicodeDialog *m_unicodeDialog;
- /** \brief Stores the last used unicode */
- QString m_lastUnicodeNumber;
/** project path for storing title clips */
- QString m_projectPath;
+ QString m_projectTitlePath;
+
+ /** See http://doc.trolltech.com/4.5/signalsandslots.html#advanced-signals-and-slots-usage */
+ QSignalMapper *m_signalMapper;
+
+ enum ValueType { ValueWidth = 0, ValueHeight = 1 };
+
+ /** \brief Sets the font weight value in the combo box. (#909) */
+ void setFontBoxWeight(int weight);
+
/** \brief Store the current choices of font, background and rect values */
void writeChoices();
/** \brief Read the last stored choices into the dialog */
void readChoices();
- /** \brief Update the displayed X/Y coordinates */
+ /** \brief Update the displayed X/Y coordinate values */
void updateCoordinates(QGraphicsItem *i);
+ /** \brief Update displayed width/height values */
void updateDimension(QGraphicsItem *i);
+ /** \brief Update displayed rotation/zoom values */
+ void updateRotZoom(QGraphicsItem *i);
+
/** \brief Update the item's position */
void updatePosition(QGraphicsItem *i);
void updateTextOriginX();
void updateTextOriginY();
+ /** \brief Enables the toolbars suiting to toolType */
+ void enableToolbars(TITLETOOL toolType);
+ /** \brief Shows the toolbars suiting to toolType */
+ void showToolbars(TITLETOOL toolType);
+ /** \brief Check a tool button. */
+ void checkButton(TITLETOOL toolType);
+
public slots:
void slotNewText(QGraphicsTextItem *tt);
void slotNewRect(QGraphicsRectItem *rect);
/** \brief Update coorinates of text fields if necessary and text has changed */
void slotChanged();
+ /** \param valueType Of type ValueType */
+ void slotValueChanged(int valueType);
+
void slotZoom(bool up);
void slotUpdateZoom(int pos);
void slotAdjustZoom();
void slotUpdateText();
void slotInsertUnicode();
void slotInsertUnicodeString(QString);
- /** \brief Called when unicode dialog closed, updates the last selected unicode number */
- void slotUnicodeNumber(QString);
void displayBackgroundFrame();