m_trackview->setAlignment(Qt::AlignLeft | Qt::AlignTop);
m_ruler = new CustomRuler(doc->timecode(), m_trackview);
- connect(m_ruler, SIGNAL(zoneMoved(int, int)), this, SIGNAL(zoneMoved(int, int)));
+ connect(m_ruler, SIGNAL(zoneMoved(int,int)), this, SIGNAL(zoneMoved(int,int)));
connect(m_ruler, SIGNAL(adjustZoom(int)), this, SIGNAL(setZoom(int)));
connect(m_ruler, SIGNAL(mousePosition(int)), this, SIGNAL(mousePosition(int)));
QHBoxLayout *layout = new QHBoxLayout;
connect(m_trackview, SIGNAL(trackHeightChanged()), this, SLOT(slotRebuildTrackHeaders()));
connect(m_trackview, SIGNAL(tracksChanged()), this, SLOT(slotReloadTracks()));
connect(m_trackview, SIGNAL(updateTrackHeaders()), this, SLOT(slotRepaintTracks()));
- connect(m_trackview, SIGNAL(showTrackEffects(int, TrackInfo)), this, SIGNAL(showTrackEffects(int, TrackInfo)));
+ connect(m_trackview, SIGNAL(showTrackEffects(int,TrackInfo)), this, SIGNAL(showTrackEffects(int,TrackInfo)));
connect(m_trackview, SIGNAL(updateTrackEffectState(int)), this, SLOT(slotUpdateTrackEffectState(int)));
parseDocument(m_doc->toXml());
if (m_doc->setSceneList() == -1) *ok = false;
else *ok = true;
- connect(m_trackview, SIGNAL(cursorMoved(int, int)), m_ruler, SLOT(slotCursorMoved(int, int)));
+ connect(m_trackview, SIGNAL(cursorMoved(int,int)), m_ruler, SLOT(slotCursorMoved(int,int)));
connect(m_trackview, SIGNAL(updateRuler()), m_ruler, SLOT(updateRuler()));
connect(m_trackview->horizontalScrollBar(), SIGNAL(valueChanged(int)), m_ruler, SLOT(slotMoveRuler(int)));
- connect(m_trackview->horizontalScrollBar(), SIGNAL(rangeChanged(int, int)), this, SLOT(slotUpdateVerticalScroll(int, int)));
+ connect(m_trackview->horizontalScrollBar(), SIGNAL(rangeChanged(int,int)), this, SLOT(slotUpdateVerticalScroll(int,int)));
connect(m_trackview, SIGNAL(mousePosition(int)), this, SIGNAL(mousePosition(int)));
- connect(m_trackview, SIGNAL(doTrackLock(int, bool)), this, SLOT(slotChangeTrackLock(int, bool)));
+ connect(m_trackview, SIGNAL(doTrackLock(int,bool)), this, SLOT(slotChangeTrackLock(int,bool)));
slotChangeZoom(m_doc->zoom().x(), m_doc->zoom().y());
slotSetZone(m_doc->zone(), false);
connect(header, SIGNAL(switchTrackAudio(int)), m_trackview, SLOT(slotSwitchTrackAudio(int)));
connect(header, SIGNAL(switchTrackLock(int)), m_trackview, SLOT(slotSwitchTrackLock(int)));
connect(header, SIGNAL(selectTrack(int)), m_trackview, SLOT(slotSelectTrack(int)));
- connect(header, SIGNAL(renameTrack(int, QString)), this, SLOT(slotRenameTrack(int, QString)));
+ connect(header, SIGNAL(renameTrack(int,QString)), this, SLOT(slotRenameTrack(int,QString)));
connect(header, SIGNAL(configTrack(int)), this, SIGNAL(configTrack(int)));
- connect(header, SIGNAL(addTrackEffect(const QDomElement, int)), m_trackview, SLOT(slotAddTrackEffect(const QDomElement, int)));
+ connect(header, SIGNAL(addTrackEffect(QDomElement,int)), m_trackview, SLOT(slotAddTrackEffect(QDomElement,int)));
connect(header, SIGNAL(showTrackEffects(int)), this, SLOT(slotShowTrackEffects(int)));
headers_container->layout()->addWidget(header);
}