//kDebug() << "// INSERTINGÂ CLIP: " << in << "x" << out << ", track: " << ix << ", ID: " << id << ", SCALE: " << m_scale << ", FPS: " << m_doc->fps();
ClipItem *item = new ClipItem(clip, clipinfo, GenTime(in, m_doc->fps()), m_scale, m_doc->fps());
m_scene->addItem(item);
+ clip->addReference();
position += (out - in);
// parse clip effects