#include <KRuler>
#include "customtrackscene.h"
+#include "effectslist.h"
#include "ui_timeline_ui.h"
+#include "definitions.h"
class ClipItem;
class Transition;
int outPoint() const;
int inPoint() const;
int fitZoom() const;
-
+
/** @brief Updates (redraws) the ruler.
*
* Used to change from displaying frames to timecode or vice versa. */
void updateRuler();
+ /** @brief Parse tracks to see if project has audio in it.
+ *
+ * Parses all tracks to check if there is audio data. */
+ bool checkProjectAudio() const;
+
protected:
virtual void keyPressEvent(QKeyEvent * event);
int slotAddProjectTrack(int ix, QDomElement xml, bool locked);
DocClipBase *getMissingProducer(const QString id) const;
void adjustTrackHeaders();
+ void slotAddProjectEffects(QDomNodeList effects, QDomElement parentNode, ClipItem *clip, int trackIndex);
private slots:
void setCursorPos(int pos);
* the horizontal scrollbar is visible and the position
* of the vertical scrollbar is maximal */
void slotUpdateVerticalScroll(int min, int max);
+ void slotShowTrackEffects(int);
+ /** @brief Update the track label showing applied effects.*/
+ void slotUpdateTrackEffectState(int);
signals:
void mousePosition(int);
void configTrack(int);
void updateTracksInfo();
void setZoom(int);
+ void showTrackEffects(int, TrackInfo);
};
#endif