***************************************************************************/
#include <QBrush>
-#include <qdom.h>
+#include <QDomElement>
#include <QPainter>
#include <QGraphicsScene>
#include <QGraphicsView>
#include "kdenlivesettings.h"
#include "mainwindow.h"
-Transition::Transition(const ItemInfo info, int transitiontrack, double scale, double fps, QDomElement params) : AbstractClipItem(info, QRectF(info.startPos.frames(fps) *scale , info.track * KdenliveSettings::trackheight() + KdenliveSettings::trackheight() / 3 * 2, (info.endPos - info.startPos).frames(fps) * scale , KdenliveSettings::trackheight() / 3 * 2 - 1), fps) {
+Transition::Transition(const ItemInfo info, int transitiontrack, double scale, double fps, QDomElement params) : AbstractClipItem(info, QRectF(), fps), m_gradient(QLinearGradient(0, 0, 0, 0)) {
+ setRect(0, 0, (qreal)(info.endPos - info.startPos).frames(fps) * scale - .5, (qreal)(KdenliveSettings::trackheight() / 3 * 2 - 1));
+ setPos((qreal) info.startPos.frames(fps) * scale, (qreal)(info.track * KdenliveSettings::trackheight() + KdenliveSettings::trackheight() / 3 * 2));
+
m_singleClip = true;
m_transitionTrack = transitiontrack;
m_secondClip = NULL;
Transition::~Transition() {
}
+Transition *Transition::clone(double scale) {
+ QDomElement xml = toXML().cloneNode().toElement();
+ Transition *tr = new Transition(info(), transitionEndTrack(), scale, m_fps, xml);
+ return tr;
+}
+
QString Transition::transitionName() const {
return m_name;
}
void Transition::setTransitionParameters(const QDomElement params) {
m_parameters = params;
m_name = m_parameters.elementsByTagName("name").item(0).toElement().text();
+ update();
}
}
OPERATIONTYPE Transition::operationMode(QPointF pos, double scale) {
- if (qAbs((int)(pos.x() - rect().x())) < 6) return RESIZESTART;
- else if (qAbs((int)(pos.x() - (rect().x() + rect().width()))) < 6) return RESIZEEND;
+ QRectF rect = sceneBoundingRect();
+ if (qAbs((int)(pos.x() - rect.x())) < 6) return RESIZESTART;
+ else if (qAbs((int)(pos.x() - (rect.right()))) < 6) return RESIZEEND;
return MOVE;
}