connect(transitionList, SIGNAL(activated(int)), this, SLOT(slotTransitionChanged()));
connect(transitionTrack, SIGNAL(activated(int)), this, SLOT(slotTransitionTrackChanged()));
connect(m_effectEdit, SIGNAL(parameterChanged(const QDomElement, const QDomElement, int)), this , SLOT(slotUpdateEffectParams(const QDomElement, const QDomElement)));
- connect(m_effectEdit, SIGNAL(checkMonitorPosition(int)), this, SLOT(slotCheckMonitorPosition(int)));
- connect(monitor, SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
}
void TransitionSettings::updateProjectFormat(MltVideoProfile profile, Timecode t, const QList <TrackInfo> info)
if (m_usedTransition->hasGeometry())
m_effectEdit->transferParamDesc(m_usedTransition->toXML(), m_usedTransition->info(), false);
}
+ slotCheckMonitorPosition(m_effectEdit->monitor()->render->seekFramePosition());
}
void TransitionSettings::slotTransitionTrackChanged()
setEnabled(t != NULL);
m_effectEdit->setFrameSize(p);
m_autoTrackTransition = nextTrack;
+ disconnect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
if (t == m_usedTransition) {
if (t == NULL) return;
if (update) {
slotTransitionChanged(false, false);
transitionList->blockSignals(false);
}
+ if (m_effectEdit->needsMonitorEffectScene()) {
+ connect(m_effectEdit->monitor(), SIGNAL(renderPosition(int)), this, SLOT(slotRenderPos(int)));
+ }
} else {
// null transition selected
m_usedTransition = NULL;
ItemInfo info;
m_effectEdit->transferParamDesc(QDomElement(), info, false);
}
-
}
void TransitionSettings::slotUpdateEffectParams(const QDomElement oldparam, const QDomElement param)
void TransitionSettings::slotRenderPos(int pos)
{
- if (m_usedTransition)
+ if (m_usedTransition) {
m_effectEdit->slotSyncEffectsPos(pos - m_usedTransition->startPos().frames(KdenliveSettings::project_fps()));
+ if (isEnabled()) slotCheckMonitorPosition(pos);
+ }
}
void TransitionSettings::slotSeekTimeline(int pos)
void TransitionSettings::slotCheckMonitorPosition(int renderPos)
{
- if (renderPos >= m_usedTransition->startPos().frames(KdenliveSettings::project_fps()) && renderPos <= m_usedTransition->endPos().frames(KdenliveSettings::project_fps())) {
- if (!m_effectEdit->monitor()->effectSceneDisplayed())
- //m_effectEdit->monitor()->getEffectEdit()->getScene()->views().at(0)->isVisible())
- m_effectEdit->monitor()->slotShowEffectScene(true);
- } else {
- m_effectEdit->monitor()->slotShowEffectScene(false);
+ if (!isEnabled()) return;
+ if (m_effectEdit->needsMonitorEffectScene()) {
+ if (renderPos >= m_usedTransition->startPos().frames(KdenliveSettings::project_fps()) && renderPos <= m_usedTransition->endPos().frames(KdenliveSettings::project_fps())) {
+ if (!m_effectEdit->monitor()->effectSceneDisplayed()) {
+ m_effectEdit->monitor()->slotShowEffectScene(true);
+ }
+ } else {
+ m_effectEdit->monitor()->slotShowEffectScene(false);
+ }
+ }
+ else {
+ m_effectEdit->monitor()->slotShowEffectScene(false);
}
}