#include "ui_transitionsettings_ui.h"
#include "definitions.h"
+class Timecode;
class Transition;
class EffectsList;
class EffectStackEdit;
class TransitionSettings : public QWidget {
Q_OBJECT
+
public:
TransitionSettings(QWidget* parent = 0);
void raiseWindow(QWidget*);
- void updateProjectFormat(MltVideoProfile profile);
+ void updateProjectFormat(MltVideoProfile profile, Timecode t, const uint tracksCount);
private:
Ui::TransitionSettings_UI ui;
Transition* m_usedTransition;
GenTime m_transitionDuration;
GenTime m_transitionStart;
+ int m_tracksCount;
public slots:
- void slotTransitionItemSelected(Transition*);
- void slotTransitionChanged(bool reinit = true);
+ void slotTransitionItemSelected(Transition*, bool);
+ void slotTransitionChanged(bool reinit = true, bool updateCurrent = false);
void slotUpdateEffectParams(const QDomElement&, const QDomElement&);
+private slots:
+ void slotTransitionTrackChanged();
+
signals:
void transitionUpdated(Transition *, QDomElement);
void transferParamDesc(const QDomElement&, int , int);