/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "bitboard.h"
#include "misc.h"
+#include "thread.h"
#include "tt.h"
#include "uci.h"
+namespace Stockfish {
+
TranspositionTable TT; // Our global transposition table
-/// TTEntry::save saves a TTEntry
-void TTEntry::save(Key k, Value v, Bound b, Depth d, Move m, Value ev) {
+/// TTEntry::save() populates the TTEntry with a new node's data, possibly
+/// overwriting an old position. Update is not atomic and can be racy.
- assert(d / ONE_PLY * ONE_PLY == d);
+void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev) {
// Preserve any existing move for the same position
- if (m || (k >> 48) != key16)
+ if (m || (uint16_t)k != key16)
move16 = (uint16_t)m;
- // Overwrite less valuable entries
- if ( (k >> 48) != key16
- || d / ONE_PLY > depth8 - 4
- || b == BOUND_EXACT)
+ // Overwrite less valuable entries (cheapest checks first)
+ if ( b == BOUND_EXACT
+ || (uint16_t)k != key16
+ || d - DEPTH_OFFSET + 2 * pv > depth8 - 4)
{
- key16 = (uint16_t)(k >> 48);
+ assert(d > DEPTH_OFFSET);
+ assert(d < 256 + DEPTH_OFFSET);
+
+ key16 = (uint16_t)k;
+ depth8 = (uint8_t)(d - DEPTH_OFFSET);
+ genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
value16 = (int16_t)v;
eval16 = (int16_t)ev;
- genBound8 = (uint8_t)(TT.generation8 | b);
- depth8 = (int8_t)(d / ONE_PLY);
}
}
void TranspositionTable::resize(size_t mbSize) {
- clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster);
+ Threads.main()->wait_for_search_finished();
- free(mem);
- mem = malloc(clusterCount * sizeof(Cluster) + CacheLineSize - 1);
+ aligned_large_pages_free(table);
+
+ clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster);
- if (!mem)
+ table = static_cast<Cluster*>(aligned_large_pages_alloc(clusterCount * sizeof(Cluster)));
+ if (!table)
{
std::cerr << "Failed to allocate " << mbSize
<< "MB for transposition table." << std::endl;
exit(EXIT_FAILURE);
}
- table = (Cluster*)((uintptr_t(mem) + CacheLineSize - 1) & ~(CacheLineSize - 1));
clear();
}
std::vector<std::thread> threads;
- for (size_t idx = 0; idx < Options["Threads"]; idx++)
+ for (size_t idx = 0; idx < Options["Threads"]; ++idx)
{
- threads.push_back(std::thread([this, idx]() {
+ threads.emplace_back([this, idx]() {
// Thread binding gives faster search on systems with a first-touch policy
if (Options["Threads"] > 8)
WinProcGroup::bindThisThread(idx);
// Each thread will zero its part of the hash table
- const size_t stride = clusterCount / Options["Threads"],
- start = stride * idx,
+ const size_t stride = size_t(clusterCount / Options["Threads"]),
+ start = size_t(stride * idx),
len = idx != Options["Threads"] - 1 ?
stride : clusterCount - start;
std::memset(&table[start], 0, len * sizeof(Cluster));
- }));
+ });
}
- for (std::thread& th: threads)
+ for (std::thread& th : threads)
th.join();
}
+
/// TranspositionTable::probe() looks up the current position in the transposition
/// table. It returns true and a pointer to the TTEntry if the position is found.
/// Otherwise, it returns false and a pointer to an empty or least valuable TTEntry
TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
TTEntry* const tte = first_entry(key);
- const uint16_t key16 = key >> 48; // Use the high 16 bits as key inside the cluster
+ const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster
for (int i = 0; i < ClusterSize; ++i)
- if (!tte[i].key16 || tte[i].key16 == key16)
+ if (tte[i].key16 == key16 || !tte[i].depth8)
{
- tte[i].genBound8 = uint8_t(generation8 | tte[i].bound()); // Refresh
+ tte[i].genBound8 = uint8_t(generation8 | (tte[i].genBound8 & (GENERATION_DELTA - 1))); // Refresh
- return found = (bool)tte[i].key16, &tte[i];
+ return found = (bool)tte[i].depth8, &tte[i];
}
// Find an entry to be replaced according to the replacement strategy
TTEntry* replace = tte;
for (int i = 1; i < ClusterSize; ++i)
// Due to our packed storage format for generation and its cyclic
- // nature we add 259 (256 is the modulus plus 3 to keep the lowest
- // two bound bits from affecting the result) to calculate the entry
- // age correctly even after generation8 overflows into the next cycle.
- if ( replace->depth8 - ((259 + generation8 - replace->genBound8) & 0xFC) * 2
- > tte[i].depth8 - ((259 + generation8 - tte[i].genBound8) & 0xFC) * 2)
+ // nature we add GENERATION_CYCLE (256 is the modulus, plus what
+ // is needed to keep the unrelated lowest n bits from affecting
+ // the result) to calculate the entry age correctly even after
+ // generation8 overflows into the next cycle.
+ if ( replace->depth8 - ((GENERATION_CYCLE + generation8 - replace->genBound8) & GENERATION_MASK)
+ > tte[i].depth8 - ((GENERATION_CYCLE + generation8 - tte[i].genBound8) & GENERATION_MASK))
replace = &tte[i];
return found = false, replace;
int TranspositionTable::hashfull() const {
int cnt = 0;
- for (int i = 0; i < 1000 / ClusterSize; i++)
- {
- const TTEntry* tte = &table[i].entry[0];
- for (int j = 0; j < ClusterSize; j++)
- if ((tte[j].genBound8 & 0xFC) == generation8)
- cnt++;
- }
- return cnt;
+ for (int i = 0; i < 1000; ++i)
+ for (int j = 0; j < ClusterSize; ++j)
+ cnt += table[i].entry[j].depth8 && (table[i].entry[j].genBound8 & GENERATION_MASK) == generation8;
+
+ return cnt / ClusterSize;
}
+
+} // namespace Stockfish