////
#include <cassert>
-#include <cmath>
#include <cstring>
#include "movegen.h"
TranspositionTable::TranspositionTable() {
- size = writes = 0;
+ size = 0;
entries = 0;
generation = 0;
}
<< " MB for transposition table." << std::endl;
Application::exit_with_failure();
}
- clear();
}
}
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
+ int c1, c2, c3;
TTEntry *tte, *replace;
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
tte->save(posKey32, v, t, d, m, generation, statV, kingD);
return;
}
- else if (i == 0) // replace would be a no-op in this common case
+
+ if (i == 0) // replace would be a no-op in this common case
continue;
- int c1 = (replace->generation() == generation ? 2 : 0);
- int c2 = (tte->generation() == generation ? -2 : 0);
- int c3 = (tte->depth() < replace->depth() ? 1 : 0);
+ c1 = (replace->generation() == generation ? 2 : 0);
+ c2 = (tte->generation() == generation ? -2 : 0);
+ c3 = (tte->depth() < replace->depth() ? 1 : 0);
if (c1 + c2 + c3 > 0)
replace = tte;
}
replace->save(posKey32, v, t, d, m, generation, statV, kingD);
- writes++;
}
/// entries from the current search.
void TranspositionTable::new_search() {
-
generation++;
- writes = 0;
}
}
-/// TranspositionTable::extract_pv() extends a PV by adding moves from the
-/// transposition table at the end. This should ensure that the PV is almost
-/// always at least two plies long, which is important, because otherwise we
-/// will often get single-move PVs when the search stops while failing high,
-/// and a single-move PV means that we don't have a ponder move.
+/// TranspositionTable::extract_pv() builds a PV by adding moves from the
+/// transposition table. We consider also failing high nodes and not only
+/// VALUE_TYPE_EXACT nodes. This allow to always have a ponder move even
+/// when we fail high at root and also a long PV to print that is important
+/// for position analysis.
-void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PLY_MAX) {
+void TranspositionTable::extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX) {
const TTEntry* tte;
StateInfo st;
Position p(pos, pos.thread());
int ply = 0;
- assert(pv[0] != MOVE_NONE);
+ assert(bestMove != MOVE_NONE);
+ pv[ply] = bestMove;
p.do_move(pv[ply++], st);
- // Try to add moves from TT while possible
while ( (tte = retrieve(p.get_key())) != NULL
&& tte->move() != MOVE_NONE
&& move_is_legal(p, tte->move())
}
pv[ply] = MOVE_NONE;
}
-
-
-/// TranspositionTable::full() returns the permill of all transposition table
-/// entries which have received at least one write during the current search.
-/// It is used to display the "info hashfull ..." information in UCI.
-
-int TranspositionTable::full() const {
-
- double N = double(size) * ClusterSize;
- return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N))));
-}