const TTEntry* tte = first_entry(key);
uint32_t key32 = key >> 32;
- for (unsigned i = 0; i < ClusterSize; i++, tte++)
+ for (unsigned i = 0; i < ClusterSize; ++i, ++tte)
if (tte->key() == key32)
return tte;
/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from
/// a previous search, or if the depth of t1 is bigger than the depth of t2.
-void TranspositionTable::store(const Key key, Value v, Bound t, Depth d, Move m, Value statV, Value kingD) {
+void TranspositionTable::store(const Key key, Value v, Bound b, Depth d, Move m, Value statV, Value evalM) {
int c1, c2, c3;
TTEntry *tte, *replace;
tte = replace = first_entry(key);
- for (unsigned i = 0; i < ClusterSize; i++, tte++)
+ for (unsigned i = 0; i < ClusterSize; ++i, ++tte)
{
if (!tte->key() || tte->key() == key32) // Empty or overwrite old
{
replace = tte;
}
- replace->save(key32, v, t, d, m, generation, statV, kingD);
+ replace->save(key32, v, b, d, m, generation, statV, evalM);
}