class TTEntry {
public:
- void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) {
+ void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value statV, Value statM) {
key32 = (uint32_t)k;
move16 = (uint16_t)m;
generation8 = (uint8_t)g;
value16 = (int16_t)v;
depth16 = (int16_t)d;
+ staticValue = (int16_t)statV;
+ staticMargin = (int16_t)statM;
}
void set_generation(int g) { generation8 = (uint8_t)g; }
Value value() const { return (Value)value16; }
Bound type() const { return (Bound)bound; }
int generation() const { return (int)generation8; }
+ Value static_value() const { return (Value)staticValue; }
+ Value static_value_margin() const { return (Value)staticMargin; }
private:
uint32_t key32;
uint16_t move16;
uint8_t bound, generation8;
- int16_t value16, depth16;
+ int16_t value16, depth16, staticValue, staticMargin;
};
~TranspositionTable();
void set_size(size_t mbSize);
void clear();
- void store(const Key posKey, Value v, Bound type, Depth d, Move m);
+ void store(const Key posKey, Value v, Bound type, Depth d, Move m, Value statV, Value kingD);
TTEntry* probe(const Key posKey) const;
void new_search();
TTEntry* first_entry(const Key posKey) const;