Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#endif
#ifdef USE_POPCNT
-const bool HasPopCnt = true;
+constexpr bool HasPopCnt = true;
#else
-const bool HasPopCnt = false;
+constexpr bool HasPopCnt = false;
#endif
#ifdef USE_PEXT
-const bool HasPext = true;
+constexpr bool HasPext = true;
#else
-const bool HasPext = false;
+constexpr bool HasPext = false;
#endif
#ifdef IS_64BIT
-const bool Is64Bit = true;
+constexpr bool Is64Bit = true;
#else
-const bool Is64Bit = false;
+constexpr bool Is64Bit = false;
#endif
typedef uint64_t Key;
typedef uint64_t Bitboard;
-const int MAX_MOVES = 256;
-const int MAX_PLY = 128;
+constexpr int MAX_MOVES = 256;
+constexpr int MAX_PLY = 128;
/// A move needs 16 bits to be stored
///
WHITE_OOO = WHITE_OO << 1,
BLACK_OO = WHITE_OO << 2,
BLACK_OOO = WHITE_OO << 3,
- ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO,
+ WHITE_CASTLING = WHITE_OO | WHITE_OOO,
+ BLACK_CASTLING = BLACK_OO | BLACK_OOO,
+ ANY_CASTLING = WHITE_CASTLING | BLACK_CASTLING,
CASTLING_RIGHT_NB = 16
};
-template<Color C, CastlingSide S> struct MakeCastling {
- static constexpr CastlingRight
- right = C == WHITE ? S == QUEEN_SIDE ? WHITE_OOO : WHITE_OO
- : S == QUEEN_SIDE ? BLACK_OOO : BLACK_OO;
-};
-
enum Phase {
PHASE_ENDGAME,
PHASE_MIDGAME = 128,
enum ScaleFactor {
SCALE_FACTOR_DRAW = 0,
- SCALE_FACTOR_ONEPAWN = 48,
SCALE_FACTOR_NORMAL = 64,
SCALE_FACTOR_MAX = 128,
SCALE_FACTOR_NONE = 255
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY,
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY,
- PawnValueMg = 171, PawnValueEg = 240,
- KnightValueMg = 764, KnightValueEg = 848,
- BishopValueMg = 826, BishopValueEg = 891,
- RookValueMg = 1282, RookValueEg = 1373,
- QueenValueMg = 2526, QueenValueEg = 2646,
+ PawnValueMg = 136, PawnValueEg = 208,
+ KnightValueMg = 782, KnightValueEg = 865,
+ BishopValueMg = 830, BishopValueEg = 918,
+ RookValueMg = 1289, RookValueEg = 1378,
+ QueenValueMg = 2529, QueenValueEg = 2687,
MidgameLimit = 15258, EndgameLimit = 3915
};
};
-/// Score enum stores a middlegame and an endgame value in a single integer
-/// (enum). The least significant 16 bits are used to store the endgame value
-/// and the upper 16 bits are used to store the middlegame value. Take some
-/// care to avoid left-shifting a signed int to avoid undefined behavior.
+/// Score enum stores a middlegame and an endgame value in a single integer (enum).
+/// The least significant 16 bits are used to store the middlegame value and the
+/// upper 16 bits are used to store the endgame value. We have to take care to
+/// avoid left-shifting a signed int to avoid undefined behavior.
enum Score : int { SCORE_ZERO };
constexpr Score make_score(int mg, int eg) {
inline Value& operator-=(Value& v, int i) { return v = v - i; }
/// Additional operators to add a Direction to a Square
-inline Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); }
-inline Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); }
-inline Square& operator+=(Square &s, Direction d) { return s = s + d; }
-inline Square& operator-=(Square &s, Direction d) { return s = s - d; }
+constexpr Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); }
+constexpr Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); }
+inline Square& operator+=(Square& s, Direction d) { return s = s + d; }
+inline Square& operator-=(Square& s, Direction d) { return s = s - d; }
/// Only declared but not defined. We don't want to multiply two scores due to
/// a very high risk of overflow. So user should explicitly convert to integer.
assert(eg_value(result) == (i * eg_value(s)));
assert(mg_value(result) == (i * mg_value(s)));
- assert((i == 0) || (result / i) == s );
+ assert((i == 0) || (result / i) == s);
return result;
}
return relative_rank(c, rank_of(s));
}
-inline bool opposite_colors(Square s1, Square s2) {
- int s = int(s1) ^ int(s2);
- return ((s >> 3) ^ s) & 1;
-}
-
constexpr Direction pawn_push(Color c) {
return c == WHITE ? NORTH : SOUTH;
}
return PieceType(((m >> 12) & 3) + KNIGHT);
}
-inline Move make_move(Square from, Square to) {
+constexpr Move make_move(Square from, Square to) {
return Move((from << 6) + to);
}