along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if !defined(TYPES_H_INCLUDED)
+#ifndef TYPES_H_INCLUDED
#define TYPES_H_INCLUDED
/// For Linux and OSX configuration is done automatically using Makefile. To get
#include "platform.h"
+#define unlikely(x) (x) // For code annotation purposes
+
#if defined(_WIN64) && !defined(IS_64BIT)
# include <intrin.h> // MSVC popcnt and bsfq instrinsics
# define IS_64BIT
# define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(CACHE_LINE_SIZE)))
#endif
-#if defined(_MSC_VER)
+#ifdef _MSC_VER
# define FORCE_INLINE __forceinline
#elif defined(__GNUC__)
# define FORCE_INLINE inline __attribute__((always_inline))
# define FORCE_INLINE inline
#endif
-#ifdef __GNUC__
-# define likely(x) __builtin_expect(!!(x), 1)
-# define unlikely(x) __builtin_expect(!!(x), 0)
-#else
-# define likely(x) (x)
-# define unlikely(x) (x)
-#endif
-
-#if defined(USE_POPCNT)
+#ifdef USE_POPCNT
const bool HasPopCnt = true;
#else
const bool HasPopCnt = false;
#endif
-#if defined(IS_64BIT)
+#ifdef IS_64BIT
const bool Is64Bit = true;
#else
const bool Is64Bit = false;
typedef uint64_t Key;
typedef uint64_t Bitboard;
-const int MAX_MOVES = 192;
+const int MAX_MOVES = 256;
const int MAX_PLY = 100;
-const int MAX_PLY_PLUS_2 = MAX_PLY + 2;
+const int MAX_PLY_PLUS_6 = MAX_PLY + 6;
/// A move needs 16 bits to be stored
///
DEPTH_ZERO = 0 * ONE_PLY,
DEPTH_QS_CHECKS = -1 * ONE_PLY,
DEPTH_QS_NO_CHECKS = -2 * ONE_PLY,
- DEPTH_QS_RECAPTURES = -7 * ONE_PLY,
+ DEPTH_QS_RECAPTURES = -5 * ONE_PLY,
DEPTH_NONE = -127 * ONE_PLY
};
inline T operator*(int i, const T d) { return T(i * int(d)); } \
inline T operator*(const T d, int i) { return T(int(d) * i); } \
inline T operator-(const T d) { return T(-int(d)); } \
-inline T& operator+=(T& d1, const T d2) { d1 = d1 + d2; return d1; } \
-inline T& operator-=(T& d1, const T d2) { d1 = d1 - d2; return d1; } \
-inline T& operator*=(T& d, int i) { d = T(int(d) * i); return d; }
+inline T& operator+=(T& d1, const T d2) { return d1 = d1 + d2; } \
+inline T& operator-=(T& d1, const T d2) { return d1 = d1 - d2; } \
+inline T& operator*=(T& d, int i) { return d = T(int(d) * i); }
#define ENABLE_OPERATORS_ON(T) ENABLE_SAFE_OPERATORS_ON(T) \
-inline T operator++(T& d, int) { d = T(int(d) + 1); return d; } \
-inline T operator--(T& d, int) { d = T(int(d) - 1); return d; } \
+inline T& operator++(T& d) { return d = T(int(d) + 1); } \
+inline T& operator--(T& d) { return d = T(int(d) - 1); } \
inline T operator/(const T d, int i) { return T(int(d) / i); } \
-inline T& operator/=(T& d, int i) { d = T(int(d) / i); return d; }
+inline T& operator/=(T& d, int i) { return d = T(int(d) / i); }
ENABLE_OPERATORS_ON(Value)
ENABLE_OPERATORS_ON(PieceType)
extern Value PieceValue[PHASE_NB][PIECE_NB];
-struct MoveStack {
+struct ExtMove {
Move move;
int score;
};
-inline bool operator<(const MoveStack& f, const MoveStack& s) {
+inline bool operator<(const ExtMove& f, const ExtMove& s) {
return f.score < s.score;
}
inline Color operator~(Color c) {
- return Color(c ^ 1);
+ return Color(c ^ BLACK);
}
inline Square operator~(Square s) {
- return Square(s ^ 56); // Vertical flip SQ_A1 -> SQ_A8
+ return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8
}
inline Square operator|(File f, Rank r) {
return Rank(s >> 3);
}
-inline Square mirror(Square s) {
- return Square(s ^ 7); // Horizontal flip SQ_A1 -> SQ_H1
-}
-
inline Square relative_square(Color c, Square s) {
return Square(s ^ (c * 56));
}
return ch;
}
-#endif // !defined(TYPES_H_INCLUDED)
+#endif // #ifndef TYPES_H_INCLUDED