#endif
#if defined(_WIN64)
+# include <intrin.h> // MSVC popcnt and bsfq instrinsics
# define IS_64BIT
# define USE_BSFQ
#endif
return c == WHITE ? DELTA_N : DELTA_S;
}
-inline Square move_from(Move m) {
+inline Square from_sq(Move m) {
return Square((m >> 6) & 0x3F);
}
-inline Square move_to(Move m) {
+inline Square to_sq(Move m) {
return Square(m & 0x3F);
}
return Move(to | (from << 6));
}
-inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
- return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ;
+inline Move make_promotion(Square from, Square to, PieceType pt) {
+ return Move(to | (from << 6) | (1 << 14) | ((pt - 2) << 12)) ;
}
-inline Move make_enpassant_move(Square from, Square to) {
+inline Move make_enpassant(Square from, Square to) {
return Move(to | (from << 6) | (2 << 14));
}
-inline Move make_castle_move(Square from, Square to) {
+inline Move make_castle(Square from, Square to) {
return Move(to | (from << 6) | (3 << 14));
}
inline bool is_ok(Move m) {
- return move_from(m) != move_to(m); // Catches also MOVE_NULL and MOVE_NONE
+ return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE
}
#include <string>