void UCI::loop(const string& args) {
- Position pos(StartFEN, false, Threads.main_thread()); // The root position
+ Position pos(StartFEN, false, Threads.main()); // The root position
string token, cmd = args;
do {
if (token != "ponderhit" || Search::Signals.stopOnPonderhit)
{
Search::Signals.stop = true;
- Threads.main_thread()->notify_one(); // Could be sleeping
+ Threads.main()->notify_one(); // Could be sleeping
}
else
Search::Limits.ponder = false;
<< "\n" << Options
<< "\nuciok" << sync_endl;
+ else if (token == "eval")
+ {
+ Search::RootColor = pos.side_to_move(); // Ensure it is set
+ sync_cout << Eval::trace(pos) << sync_endl;
+ }
else if (token == "ucinewgame") TT.clear();
else if (token == "go") go(pos, is);
else if (token == "position") position(pos, is);
else if (token == "bench") benchmark(pos, is);
else if (token == "d") sync_cout << pos.pretty() << sync_endl;
else if (token == "isready") sync_cout << "readyok" << sync_endl;
- else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
else
sync_cout << "Unknown command: " << cmd << sync_endl;
else
return;
- pos.set(fen, Options["UCI_Chess960"], Threads.main_thread());
+ pos.set(fen, Options["UCI_Chess960"], Threads.main());
SetupStates = Search::StateStackPtr(new std::stack<StateInfo>());
// Parse move list (if any)