#include <algorithm>
#include <cassert>
#include <ostream>
+#include <sstream>
#include "misc.h"
#include "search.h"
o["nodestime"] << Option(0, 0, 10000);
o["UCI_Chess960"] << Option(false);
o["UCI_AnalyseMode"] << Option(false);
+ o["UCI_LimitStrength"] << Option(false);
+ o["UCI_Elo"] << Option(1350, 1350, 2850);
o["SyzygyPath"] << Option("<empty>", on_tb_path);
o["SyzygyProbeDepth"] << Option(1, 1, 100);
o["Syzygy50MoveRule"] << Option(true);
bool Option::operator==(const char* s) const {
assert(type == "combo");
- return !CaseInsensitiveLess()(currentValue, s)
- && !CaseInsensitiveLess()(s, currentValue);
+ return !CaseInsensitiveLess()(currentValue, s)
+ && !CaseInsensitiveLess()(s, currentValue);
}
/// operator=() updates currentValue and triggers on_change() action. It's up to
-/// the GUI to check for option's limits, but we could receive the new value from
-/// the user by console window, so let's check the bounds anyway.
+/// the GUI to check for option's limits, but we could receive the new value
+/// from the user by console window, so let's check the bounds anyway.
Option& Option::operator=(const string& v) {
|| (type == "spin" && (stof(v) < min || stof(v) > max)))
return *this;
+ if (type == "combo")
+ {
+ OptionsMap comboMap; // To have case insensitive compare
+ string token;
+ std::istringstream ss(defaultValue);
+ while (ss >> token)
+ comboMap[token] << Option();
+ if (!comboMap.count(v) || v == "var")
+ return *this;
+ }
+
if (type != "button")
currentValue = v;